Elf (Advanced Race Guide pg. The text of the second bullet specifically mentions toughening your scales, so maybe it works for scaled creatures like fish, lizards, and dinosaurs, but not for animals without scales like birds and mammals. This is part 1 of a 3 part series on the Druid. Anything your character knows, like proficiency in something, specific training granted by a feat like Mobile or Actor, or something inherent to your character's personality, culture, or anything else non-physical like the Lucky feat or the halfling Lucky trait should still apply in Wild Shape. Blight druid is great for both casting and mele. So long as you comply with the other mechanics of Wild Shape (no casting spells, etc.) This ability functions like the beast shape I spell, except as noted here. Circle of the Moon Druids will skip this CR entirely because they have access to considerably better options. Half-Orc: Excellent for Wild Shape builds. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. Wild shape is an exciting and versatile Druid ability which a lot of people want to use, but which is easy to use badly. While Nature Bond is an either/or decision, Wild Shape is a Yes/No decision: Being good at polymorph effects like Wild Shape requires planning from level 1. However, this option consumes both of your Wild Shapes uses, which can make it a risky choice if you're not planning to rest soon. Benefit: You can wild shape as a move action or a swift action. Green: Good options. However, remember that you use the Unarmored Defense calculation in place of your animal form's default calculation, so your form's "natural armor" won't stack (again according to Sage Advice). Disclaimer. Some feats have clear effects: Tough increases your own hit points, but Wild Shape specifically says "When you transform, you assume the beast’s hit points and Hit Dice." Underwater, the Octopus is your best bet. For a complete list of spells, see the SRD Spell Index. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Hey ya'll, I am trying to put together a decent druid build that makes use of Wild Shape. For multiple enemies, use the Ape. 4. The Half-Elf favored class bonus is terrible, so take the Elf bonus if you want to use wildshape. Furtive yet undeniable, these primal magics are guarded over by servants of philosophical balance known as druids. Document Info Druid "Wild Shape" Beast List 5th Edition D&D This is a stats list I made for the beasts a Druid can turn into for their "Wild Shape" ability. This tightrope act only grows more pronounced if you’re playing a Circle of the Moon druid, since you’ll often be using your Wild Shape in combat, rather than offensive spells—especially in tier 1 and tier 2 (levels 1 through 10). The Giant Spider's web is a fun utility, especially against big enemies with low AC. This section won't address every spell on your spell list, but it will point out some especially notable options. Wis: The Druid is primarily a spellcaster, so Wisdom is key. But I can't decide on a build. Elf: Useful as spellcasters, but their ability modifiers don't work especially well for the Druid. Until Form of the Dragon II and III, this means that druids get the best polymorph options a level early. However, the mechanics of Wild Shape (and the spells which it replicates) are complicated. The Flying Caster: Many of the Druid Class Abilities (Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Resist Natures Lure, or A Thousand Faces) are not particularly needed for this build type. Blue: Fantastic options, often essential to the function of your character. . You infuse yourself with primal essence and transform yourself into another form. Track prepared spells and spell slots, cast spells, and track ongoing spells and effects with built-in integration of every Pathfinder class and spell, including the full text of every spell. Please be patient while these changes are made. Half-Elf: Versatile, but nothing specifically great for the Druid. It's difficult to recommend specific staffs without knowing your individual character, so instead I want to make a general endorsement of the concept of magic staffs in Pathfinder. When taking the form of a plant, the druid’s wild shape now functions as plant shape II. Spells: The Druid has access to a lot of very unique spells not available to any other full caster. Stegosaurus is the best new option, but its raw damage output probably can't compete with the Giant Scorpion's ability to hold foes in place and wear them down. Draconic Druid isn't bad. — Wandering Oasis: 12: Druid: master in Survival: You're surrounded by soothing energy. Several excellent flying options exist at this CR, but Moon Druids have better options at CR 1, and other druids can't select forms with a fly speed. The Druid doesn't get access to Comprehend Languages or Tongues, so access to additonal languages at start might be useful. This section does not cover feats related to Animal Companions or Polymorph. The Dragonborn racial feat Dragon Hide gives you an ability score increase (overriden by Wild Shape; that part is clear), but it's not totally clear how the rest of the feat works. Gnome: The Gnome has nothing but a Constitution bonus to offer the Druid. I agree that a pure druid shapeshifter would kinda suck (I tried it) hence the dips into other classes to make it stronger/utilize the ability to … Note: Remember that Druids (including Moon Druids) can't take forms with a swim speed until level 4, and can't take forms with a fly speed until level 8, so many forms which are fantastic for their CR will be rated poorly because by the time you get them they need to compete with considerably more powerful forms. that's really broad. Your abilities are greatly influenced by whether or not you plan to use Wild Shape. garbage. However, Barkskin sets your AC to a minimum of 16, which will exceed the AC of almost every form on the table, even with 20 Wisdom. If you plan to use Wild Shape, read m… Skills: 4+ skill ranks and very few useful skills. I think the most annoying example is prohibiting good-aligned casters from casting Infernal Healing, which is the Pathfinder equivalent of 3.5's Lesser Vigor, which quickly became the basis for all out of combat healing in 3.5. Also note that many colored items are also links to the Paizo SRD. I strongly recommend listening to this episode of the Dragon Talk podcast, in which Jeremy Crawford spends 45 minutes discussing the minutiae of Wild Shape and its interaction with other stuff. The Elf favored class bonus provides bonus natural armor during Wild Shape, which is certainly tempting, but not enough to make the Elf a particularly good choice. Giant Crocodile is your best bet most of the time, but Giant Shark is pretty great underwater. You can polymorph into any form listed in pest form , which lasts 10 minutes. I also won't cover Unearthed Arcana content because it's not finalized, and I can't guarantee that it will be available to you in your games. Moon Druids get the ability to Wild Shape into elementals. Against single enemies, the Giant Toad can quickly remove anything of medium size or smaller. Con: Hit points are always important, especially if you plan to use Wild Shape. Against multiple foes, consider the Brontosaurus for its amazing damage output and reach. 1. Instead, look here for forms you want to use for scouting and infiltration. I am creating a new druid that is going to focus on melee dmg. Flying forms don't open up until level 8, but you'll still be on CR 2 at that point, so if you need to fly, Giant Vulture is still your best bet until level 9, at which point the Quetzalcoatlus will easily outdo the Giant Vulture. The third bullet allows you to grow claws from your fingers, but most animals don't have fingers. If you use the Holly Berry Bombs option, you deal 1d8+Caster Level damage once per caster level at the same time. Halfling: Your best bet for small, sneaky Druids. Enemies will have higher ACs than you can hit reliably without advantage, and will hit you too easily and do too much damage to make Wild Shape an option that you can rely on constantly. Because polymorph effects normalize to small or medium before applying ability modifiers, small races' strength penalties won't go away when you use Wild Shape. Hi guys! The Guide to the Reincarnated Druid (2014) Druid's Log: Animal Companions (2014) Prometeus Guide to the Druid (2016) Monk Dipping for Pathfinder Druids (2015) Fighter I have a concept in my mind of doing Druid (Defender of the True World archetype) and Ranger with the intimidation centered combat style. Against single enemies, go for Giant Frog if they're small or smaller, or Velociraptor if they're not. I was thinking a creating a human, neutral good druid. Venom Immunity (Ex): Useful at high levels when poison becomes more common. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assume that your game will allow 3rd-party content or homebrew. For help with Animal Companions, see my Practical Guide to Animal Companions. In my opinion, anything which is part of your character's body like claws, natural armor, or damage resistances doesn't work while in Wild Shape. Thoughts on Classes: Druid Edition So this has been something on my mind for a while now as something that might be fun for this forum and create some good discussion about a subject SO vital to the game itself. CR 1 is the max for non-Moon Druids, but by the time you reach this point, it may be hard to use these as combat forms. Best wild shape form level 6 druid pathfinder Hi all Monk dipping for pathfinder druids, a mini guide Trapped Under Ice-Geddy2112's guide to the Pathfinder Winter. The two biggest decision points for the Druid are Nature Bond (Animal Companion vs. Druid Domain) and Wild Shape. Wisdom is always your primary concern, but your focus on Strength and Dexterity change depending on Wild Shape.. Str: A bit of strength is essential if you plan to use Wild Shape, and a little bit can help if you plan to use thrown weapons or a bow. CR 0 includes creatures which aren't dangerous, or are only dangerous in great numbers (I.E. 7 ): The druid’s animal companion gains resistance 1 against either cold or electricity. At 4th level, a druid gains the ability to turn herself into any small or Medium animal and back again once per day. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. Unfortunately, many of the Druid archetypes are very similar. If it was updated before November 17th, it has not been updated to include the new content. This pathfinder-web-application allows you to shapechange into any monster a druid is allowed to.. Just insert your druid level and you'll see a full list of monsters. 2. Underwater, the Giant Octopus is your only option, but it's also pretty good. When taking the form of an elemental, the druid’s wild shape now functions as elemental body III. Flying Snake is really the only useful option here because it can do so much with a single form. Class Features. With a bonus to Dexterity and a Penalty to Strength, dexterity-heavy Wild Shape forms like snakes work best for Halflings, but being small also makes it easy to stay safe in the back and focus on casting spells or using a bow. Weapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear.They are also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below). Int: The Druid skill list is sparse, and unless you particularly need some of the Druid's skill you can usually afford to dump Intelligence. Bonus Languages: Druidic for free is nice, but I have never seen it come up in a game. Keep in mind that the state of the meta periodically changes as new source materials are released and this article will be updating accordingly as time allows. also tried high-level variations of dragon-shifting. Druids are a difficult choice for spellcaster multiclassing, but if you're built around Wild Shape a few levels in classes like fighter can offer a lot of benefits. Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of … At 10th level, a druid can use wild shape to change into a Large elemental or a Large plant creature. you can easily recharge any staff even if you can only cast one of the spells which the staff contains. From level 1 it immediately offers access to a complex shapeshifting mechanic, allowing you to adopt a new form to suit nearly any situation. Greetings fellow Pathfinders, I would like to start by saying that I used to feel that Druids were a very difficult class to play and to build correctly because there's a lot of options to choose from and need a lot of research between summons, spells, wild shape… Treantmonk's Guide to Wizards Treantmonk's Guide to Rangers Treantmonk's Guide to Bards Last revision: June 3, 2010 The Druid Handbook Part 1: The Wild Mystic Welcome to part one of Treantmonk's Druid handbook! Be sure to read my Practical Guide to Polymorph if you plan to make use of Wild Shape. Ankylosaurus serves as a Defender, while Giant Scorpion is great for holding stuff in place and murdering it. Last Update February 2017. Prometeus guide to Druid. The thing is, Druid is recognized as one of the more OP classes, and Draconic Druid is, objectively, slightly less powerful. Also garbage. If you're willing to go for 2-3 levels, there's a lot to be said for Barbarian. You can heal yourself as a bonus action by burning spell slots, which helps, but it's very expensive compared to what you can get from casting a spell with that slot. shape-♥♥♥♥♥♥♥ suck. Pathfinder - Druid Archetypes Breakdown. Wild Shape (Su) At 4th level, a treesinger gains the ability to wild shape. Fetchling ( Blood of Shadows pg. Do apes and other primates get claws? Prerequisites: Wild shape class feature, caster level 8th. your level as a druid will determine the sizes and TYPES of creatures and how long you can remain in the form (and how many times each day). A feat fits into "other source" so it works in Wild Shape, again assuming it complies with the other rules of Wild Shape. Beast Shape II. This spell functions as beast shape I, except that it also allows you to assume the form of a Tiny or Large creature of the animal type. Wild Empathy (Ex): Very situational, and it's the only thing that Druids have which needs Charisma. Her options for new forms include all creatures with the animal type. .The classes. In a few cases we've gotten answers on whether or not feats operate in Wild Shape. Hi, I'm very interested in a Druid main character, to explore and protect these wild lands. A treesinger cannot use wild shape to adopt an animal or elemental form. This Guide is for the Flying Caster. As you can see, the Monk's version of Unarmored Defense will exceed the Barbarian's in almost every case with as little as 16 Wisdom. Blight druid is really good. You can add more forms to your wild shape list with druid feats; your feat might grant you some or all of the forms from a given polymorph spell. Everyone but Moon Druids will start with this CR as their best option from levels 2 and 3. Orange: OK options, or useful options that only apply in rare circumstances 3. I would encourage having Regongar and/or Jubilost as companions to help the druid and his/her animal companion get arcane buffs that they might otherwise not be able to get, such as Mage Armor (1) and Shield (1). RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. You could argue that the first bomb would destroy the other bombs, but if they're on your body RAW your items aren't affected by AOE damage, so if you have enough fire damage resistance you can set off a bunch of small explosions on yourself and you won't take damage, but everything around you will still take damage. Reading this guide from start to finish might be nearly as boring and repetetive as it was to write. After reading all descriptions, I can't decide between Defender of the True World, Blight Druid or the plain Druid. If you play a druid, then you probably know the tug-of-war between using spells and using your Wild Shape. WildShape Druid Tool. You can also form the wall into a ring facing either inward or outward, and if you can combine this with an area control effect like Ash Storm, Entangle, or Tar Pool, you can set up an extremely lethal combination at essentially any character level so long as enemies can't withstand the fire damage. Personally I like the Monk's Unarmored Defense better for a single-level dip because it works on your 20 Wisdom (a consistent +5 to AC) instead of whatever Constitution score your Wild Shape form has, which will range anywhere from 10 to 20, but typically hangs around 15-16. For single enemies, use the Crocodile. At lvl 9. All of the following are class features of the druid. To see what I still need to complete to catch up with Tasha's, see my To-Do List. Human: Fantastic for any build, and you might consider the alternate human traits which give you +2 to two ability scores if you want to use Wild Shape and don't need an extra feat. Staffs are a reliable, rechargeable source of extra spellcasting that can give spellcasters easy and reliable access to spells from their spell list which they might not want to learn, or which they might like to use so frequently that they can't prepare the spell enough times in a given day. Druid: Call of the Wild: Whenever you summon an ally, you can empower it with the elemental power of air, earth, fire, or water. That's almost certainly an unintended abuse case, but Paizo has had over a decade to address it and hasn't done so, so either I'm missing a rules interaction (very possible) or a FAQ entry (also possible) or they like the spell as-is. That damage scales exponentially, making it one of the highest damage spells in the game. Instead, at 4th level, she can use wild shape to change into a dragon-scaled version of herself with long fangs, gaining a +1 natural armor bonus to her AC and a bite attack appropriate for her size (1d6 points of damage for a Medium druid ) but otherwise retaining her usual form. Proficiencies: Medium armor, shields, and a very small set up weapons, and you can't use metal armor or shields. Sabre-Toothed Tiger is your go-to damage form, and Giant Constrictor Snake is your single-target striker form. ... their animal companion, and Wild Shape, the Druid can do basically everything but open locks and disable traps. Besides you can enter you character level, and basic stats in order to see a complete list of habilities that the druid … Within the purity of the elements and the order of the wilds lingers a power beyond the marvels of civilization. Their unique mix of buffs, support, and area control options is difficult for other classes to match, and many of their buffs have durations measured in 10 minutes/level, hours/level, or even days/level so you can easily stretch spell slots throughout the day. TEMPORARY NOTE: RPGBOT is undergoing a massive update for DnD 5e content to accomodate rules changes and new content introduced by Tasha's Cauldron of Everything. The Human favored class bonus is garbage. Red: Bad, useless options, or options which are extremely situational. I will use the color coding scheme which has become common among Pathfinder build handbooks. The best case scenario is to either place this in a place where enemies can't get away from it (narrow hallways are great), or find a way to push enemies back through the wall, such as having an ally Bull Rush them. Treantmonk's Guide to Druids Part 1, Part 2, and Part 3 (Core only) (2010) I'll Be Back. With 20, it matches or exceeds every AC on the table. For help with those feats, see my Practical Guide to Animal Companions and my Practical Guide to Polymorph. How feats affect you while using Wild Shape can be a bit difficult to interpret. This build offers a mix between melee DPSwhile using Wild Shape, buffing and aoe spell damage, and melee off-tanking and damage with the animal companion. Dwarf: Bonuses to Constitution and Wisdom make the Dwarf a fantastic choice for the Druid, and the Dwarf's other racial traits offer some useful bonuses in other areas. Treantmonk's Guide to Wizards Treantmonk's Guide to Rangers Treantmonk's Guide to Bards Last revision: June 3, 2010 The Druid Handbook Part 2: The Spirit of the Beast Druids in Pathfinder, if any class needed some optimization evaluation it is … Wild Shape is complicated. And my question is, if i wild shape does my Str,Dex,Con modifiers still … I have one, pure druid. With a pet Defender/Striker, a diverse spell list, and the Wild Shape ability, the Druid can fill nearly any role in the party except the Face. The effect lasts for 1 hour per druid level, or until she changes back. If you need to climb instead of fly for some reason, Spider is a good choice. I support a limited subset of Pathfinder's rules content. When you use Wild Shape, "you retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so." There is a lot of confusion around the rules of Wild Shape and its interaction with your racial traits and class features. Manage your characters’ spellcasting, special abilities, and magic items all from the convenience of your phone. All of the Elementals in the Monster Manual are CR 5, making them the highest-CR options available to Druid until level 18. When I did a comparison of wild shape druid vs pet, both buffed up with wizard (not sure if I used enlarge or not, I know I had a size penalty on AC so possible), bard and cleric buffs. Druid had 29 AC, +26 attack modifier, 14-19 dmg per attack. Dragon Shape A draconic druid can’t use wild shape to change into any of the usual forms available to a druid . Flight is typically your best bet for scouting, which makes the Owl the best option. Wild Shape (Su): Free polymorph that doesn't eat your spells per day. With a pet Defender/Striker, a diverse spell list, and the Wild Shape ability, the Druid can fill nearly any role in the party except the Face. However, you are limited to forms available to a druid two levels lower when changing form as a move action, or four levels lower as a swift action. The Halfling's favored class bonus adds to your Animal Companion's saving throws, which can help protect it from effects which target its relatively weak saves. School transmutation (polymorph); Level alchemist 4, bloodrager 4, magus 4, sorcerer/wizard 4. The Druid is among the most powerful and versatile classes in the game. DESCRIPTION. But, as in any case where there is a question, your Dungeon Master makes the final decision. If you plan a single level dip, go for Monk. Instead, when she gains this ability at 4th level, she can assume the form of a Small or Medium plant. Sleep is just nice because it … If you don't need an Animal Companion, or if your party is already over-crowded, you might consider a Domain in order to boost your spellcasting abilities. anything with Pack Tactics). Lini and Droogami, the 2E Iconic Druid and her Companion. The Druid is … All other wild shape forms last 1 minute. For help with Druid Domains, see my Druid Domain Breakdown. Moon Druids start at this CR, so remember that swimming and flying forms won't be immediately available, but you will hit level 4 before you get access to CR 2. A level of Barbarian or Monk to pick up Unarmored Defense goes a long way for Moon Druids because it applies while Wild Shaped, according to Mike Mearls. Allies to beasts and manipulators of nature, these often misunderstood protectors of the wild strive to shield their lands from all who would threaten them and prove the might of the wilds to those who lock themselve… Most people who have played Pathfinder for a bit trend towards optimizing their characters, so that's where a lot of the criticism comes from. I maintain this site as a hobby, and I got access to the book on the same day as everyone else and I am rushing to catch up as quickly as I can. Nature Bond (Ex): The Druid's Animal Companion is likely the first or second thing which comes to mind when you think of a Druid. Understanding Wild Shape mostly boils down to understanding what form to take; which forms work, which forms work in specific situations, and which forms just never work. As such, small races tend to work better for high-dexterity forms like snakes. You can pick death domain (I believe?) It's not clear. If you are a 3.5 native, go read Pathfinder's rules for staffs because they have improved dramatically. I support a limited subset of Pathfinder's rules content. If you plan to use Wild Shape, read my Practical Guide to Polymorph. Resist Nature's Lure (Ex): Very situational. While Nature Bond is an either/or decision, Wild Shape is a Yes/No decision: Being good at polymorph effects like Wild Shape requires planning from level 1. This CR is a difficult middle-ground, mostly populated by larger version of CR 0 options. period. And that gets you the sleep spell It's better as a caster Druid, I believe. Pathfinder 2nd Edition Druid Class. Wisdom bonuses are fantastic, but bonuses to physical ability scores are great for Wild Shape users. Against groups, consider Giant Owl, Wolf, or Velociraptor. CR 0 has better scouting options because smaller creatures can more easily access small areas, and all Druids have access to higher CRs to get better combat forms. Saves: Good Fortitude and Will saves, but Druids often have issues with Reflex saves. Druid: Druids get all of the Beast Shape, Plant Shape, and Elemental Body spells as part of Wild Shape, and they get them a level before the wizard. Dex: Essential for your AC and bad Reflex saves, and helpful if you plan to use Wild Shape. Is great for holding stuff in place and murdering it casting and.! Death Domain ( I believe? the highest damage spells in the game for holding stuff in place and it... Sabre-Toothed Tiger is your go-to damage form, and the Dire Wolf has a nice effect. N'T get access to additonal Languages at start might be nearly as boring repetetive! We 've gotten answers on whether or not feats operate in Wild Shape as a Defender while... Set up weapons, and helpful if you 're spotted assume the form a! 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